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9 – CITY UNITS

    After establishing cities, combat troops can be generated by building barracks within them.

    • WARRIOR (I/II/III):
      This simple attack unit is the first available, and has high attack and defense power.

      Stats:

      Move/View: 4/4/5
      Attack: 10/15/23
      Defense: 10/15/23

      Productive Power : 1/0.7/0.5

      Cost: 10/7/4.9 SHEG
      Generation Time: 60/42/29

      Technology Needed: Code of Warrior 1/2/3
    • FALANGE: This unit has high defensive strength so optimal for use in defense.

      Stats: The technology needed to reveal these units has not yet been discovered
    • TRIREME: This is the first vessel available for plying the seas and navigable rivers. 

      Stats: The technology needed to reveal these units has not yet been discovered
    • ARCHER: This unit has the ability to attack from afar, not requiring proximity to attack the opponent, so its strength is to do damage without being affected by them.

      Stats: The technology needed to reveal these units has not yet been discovered
    • LEGION: Unlike the warrior, legions are higher level advanced attack units

      Stats: The technology needed to reveal these units has not yet been discovered
    • KNIGHT: This unit moves fast on the map and has not only good vision, but also excellent attack and defense.

      Stats: The technology needed to reveal these units has not yet been discovered